Spent quite a bit of time working out the armature on the girl in this one. I have done a few people at this point and have never used them in a scene, because I didn’t have the confidence to “warp” them into a pose. So I have sat and played with the armature and a weight painting for creating a skeleton for posing my characters. This one is still a little stiff looking, but I am pleased with the results. The stiffness actually plays into her “personality” a bit.
I will probably revisit this one soon since I would like to add more details to the room. Maybe do some more work on the pose after I do some study on the fine details of rigging.
Comments welcome.